When a map is loaded, it's CFG file (if it exists) is loaded.įor a more complex setup you might like to try the scripts on quadropolis, which might help your scripting needs, although simple settings simply require a COMMAND VALUE line CubeScript (used by Sauerbraten too, though syntax (and of course command set) have evolved (and still are evolving)) can be used for a wide range of complex functions. If and only if the engine doesn't find config.cfg, it executes defaults.cfg, then autoexec.cfg. This is written at engine quit, so first time users will skip this step. The engine first looks for config.cfg at launch. Name is capped off at 15 characters, team at 4. If the file does not exist in your base installation folder then create it. Manage your configuration via autoexec.cfg. Mac OS X: Double-click on the DMG, then move Sauerbraten(.app) to /Applications/ or wherever you keep your applications.On UNIX un-tar to your favourite location (say /usr/local/sauerbraten), chmod the binaries +x if required.There is an installer wrapper for Windows, execute and follow the well known set of dialogs.Official clients exist for Windows 32-bit, UNIX, and Mac OS X 10.3 through 10.6 32-bit. To change other options you need to go to /Users/yourusername/Application Support/sauerbraten/autoexec.cfg and set options there using CubeScript.Ĭlick on the appropriate download link and select your mirror to download the installation file. On Mac: Launch Sauerbraten and choose some options, then click Play.It often pays to not have any settings in sauerbraten.bat itself.Īnd add appropriate parameters to a range of links (*.lnk) - say on your Desktop - like "Medium-Resolution Sauer", "minimal sauer", "EyeCandy". Later you might want to change the last line to your systems optimal settings. on Windows : In case your in doubt : copy your sauerbraten.bat to sauerbraten_myconf.bat and edit with OFF.Switching between different setups made easy and including a random start map selection. Maybe you'd like to use some shell scripts to handle sauerbraten_unix for you, To run with these parameters call your systems shell script with them. There is a plethora of settings for you to do this. If your running a 64-bit kernel you'll need to figure out wether to run in 32-bit emulation or if you can recompile the engine for your kernel.įirst try running the game out-of-the-box, but in the long run you will want to optimize your setup to your hardware and personal preferences. Running "glxgears -info" can help and having other OpenGL and/or SDL based applications already working is a solid basis to encourage you to proceed here. If you are running Linux you should be sure that you have set up your system sufficiently to play, Often ATI drivers have proven to be glitchy - Performance Guide might help there! ![]() ![]() If you are running Windows be sure to have most current driver for your graphics card installed, Other aspects include driver issues, file formats (*.jpg, *.mp3) and naming (Pic1.jpg is not pic1.JPG) See the Performance Guide for an in-depth view at what to tweak.ĭue to platform dependencies some stuff works differently depending on your OS.įor example on Linux and Mac OS X, users can dynamically change their screen resolution on Windows this just isn't possible. ![]() You should then try to use all toggles to reduce rendering complexity and work yourself up. If you're on Linux, make sure you're not using MESA drivers, and if you're on Windows, make sure you're not using the generic drivers.īe prepared that some graphics cards have problems running with the default configuration. ![]() Typically, to run Sauerbraten at playable speeds on minimum settings, you'll need at least:ġGHz or higher CPU, 256MB RAM and a GeForce 4 MX or equivalent GPU.įor maximum settings, you'll need at least:ĢGHz or higher CPU, 512MB RAM and a GeForce 6600 or equivalent shader model 2.0 GPU.īefore you even download Sauerbraten, make sure you meet the above requirements and have the latest video card drivers installed for your OS. When you decide to try out Sauerbraten you should be aware of your operating system, your current graphics chipset (manufacturer and card name) and that this project is open-source and as such very much a work in progress.
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